God of War
Matthew Stover and Robert E. Vardeman
Del Rey, May 2010, $15.00
Kratos the warrior knows that serving the Gods of Olympus means being a monstrous murderer. He accepted his fate as a slave but feels being labeled by his fellow Greeks as a murderous monster is unfair when Ares or Athena demand you do their bidding; saying no is not an option until now. The chains of the Blades of Chaos that bound him are broken as the Gods apparently abandoned him to his conscience as the Ghost of Sparta.
Hermes taunted Athena with news that her pet mortal was considering entering Hades. She is stunned and upset but believes Kratos’ downfall into thinking of suicide started with the Grave of Ships mission that set sail on the Aegean; leading him to an inferno engulfing Athens. His freedom from doing the biddings of Olympus was to kill Ares the God of War; someone Kratos loathes for atrocities on humanity that the God made him commit. Athena advised Kratos that the Blades of Chaos, the weapon he is bound to, is the only thing that could kill the God of War. He sought to confront Ares; with his goal that one of them will die, which one did not matter to Kratos.
Clearly intended for fans of the fantasy game, God of War provides an intriguing mythological thriller with an underlying message to watch what you wish for as sometimes you get what you asked for. The story line is fast-paced from the moment Athena thinks back to the adventures that led to her mortal pet being depressed and suicidal. Game players and Greek mythos readers will especially appreciate Kratos’ “final” (if he survives the Gods are a capricious crowd toying with their inferiors) quest.